education
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Directed over 10 films in 3 years
IMAX MSM1 70MM Film Camera Cinematography
Virtual Production Supervisor on LED Volumes and Motion Capture
Unreal engine, motive, motion builder, optitrack
Previzualization, Layout, Lighting, Rendering, and Compositing
Maya, Unreal, and Nuke using Arnold, Redshift, and Renderman
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2nd year returning scholar telling stories empowering the apida community
syonan island screened at the 2026 asian pacific film festival
experience
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Taking notes during directors’ and cinematography reviews, providing detailed notes to Previsualization artists
Updating the trackers for bidding, schedule, and deadlines on Sheets and Shotgrid
Coordinate meetings between the Layout team and other pipeline departments, as well as Sony Pictures Imageworks as a vendor
Filing Revision Requests in Shotgrid to for upstream pipeline fixes
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• Story development of int’l features, notably: California Schemin, I AM A MONSTER
• Assisting executives and producers with projects currently in production
• Competitive market research for international film mandates
• Assessing films in the archive library for potential remakes & adaptations
• Evaluating directors’ storytelling style and ability for projects in packaging stage
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• Writing, directing, cinematography and editing credits of high budget brand films,
notably: Monster x Call of Duty: Black Ops 6 Promotional Video
• Integrated new media via After Effects and Maya to creatively enhance production
• Integrated new practices within the studio to creatively enhance video quality on set
• Executing livestream production with Monster Athletes at events (X Games Ventura)
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• Assisted CEO Jon Glickman during his transition from Panoramic to Miramax
• Performing availability checks on directors for potential attachment to projects
• Development of feature screenplays of franchise films, notably: Scary Movie VI
• Maintaining grids for active projects on Airtable, utilizing Studio System
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• Liaising with buyers and clients at film premieres of ‘The Apprentice’ and ‘Emilia Pérez’
• Adapted and problem solved to deliver objectives from an apartment/temporary HQ
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• Intern to Producer Jonathan Glickman (Wednesday, Creed, No Time to Die)
• Evaluated young directors for potential partnerships with Mr Glickman
• Research on the industry and projected trends for film and television
• Analyzed features for development of Mr Glickman’s future projects
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• Supervised by studio executive Philip Kobylanski
• Analyzed features, pilots, novels, and comics and miscellaneous IP for development
• Pitch deck and pre-visualization graphic design for upcoming projects
• Competitive market and project research for buyers and streamers
• Managed and coordinated the intern staff schedule
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• photographed over 10 events for cape, including press releases for hollywood reporter, deadline, and variety
luxhammer llc
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• Supervised by CEO Evan Cholfin
• Evaluating Game IP and its feasibility in the cinematic medium
• Creating Branded Film proposals for companies (BMW, JW Marriot, Santander Bank)
• Evaluating production companies for upcoming live action and animation projects
• Coordinated meetings for directors, producers with the CEO
usc school of cinematic arts
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• Liaising with producers to review permits, certifications, insurances, and safety forms
of over 100 thesis films, ensuring productions meet industry standard regulations
• Organizing and cataloging production documents for the production office
• Supported in person trainings such as safety seminars for key appointment holders
usc Gould school of law
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• Capturing media for photoshoots, headshots, events, and social media
• Editing videos and short-form content for both official business and Instagram reels